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X-Box 1 (Avenger)
Stimulus
Marco had an X-Box. And on it he played a game called Avenger. In this game he was a soldier who had a choice of all different kinds of weapons, including: a semi-automatic rifle, a sniper’s rifle, a grenade-launcher and a pistol. He had a knife too but that was pretty useless. His mission was to destroy and kill. He was attack...
Ages: Ages 16-18 (KS5), Ages 14-16 (KS4), Ages 11-14 (KS3), Ages 7-11 (KS2)
Subjects: RE
X-Box 1 (Quest)
Stimulus
Lara had an X-Box. Her favourite game was called Quest. In the game she was a wizard who had to fight evil enemies and help innocent people. She was a hero. Some of the levels were really tricky. You had to be clever and skilful and really use your brain. She loved the game.
Lara didn’t love school. She didn’t like the...
Ages: Ages 14-16 (KS4), Ages 11-14 (KS3), Ages 7-11 (KS2)
Subjects: Ethics
‘Who wins, wins’ – thinking about invasion
This session was put together for a request on the theme of ‘Vikings’. It is not specifically about Vikings and does not necessarily represent Viking beliefs and views, but it does offer a way into exploring the ethics of invasion more generally and can be used with many more related topics such as ‘the Romans’. Like &lsq...
Ages: Ages 14-16 (KS4), Ages 11-14 (KS3), Ages 7-11 (KS2)
Subjects: Humanities
Themes: War, Self-defence, Rights, Pacifism , Invasion, Human Rights, Defence, Cultural relativism, Beliefs